But as this is a game of conquest and trading, why not try different strategies? It's not like there is any actual "harm" done to other players when you plunder them and doing so might motivate them to learn the nuances of the game better to prevent successful attacks or figure out that harvesting on time is an absolute defense to plundering. The idea that harming others, even if it is ‘part of the game’, just seems so unnecessary.Ĭlick to expand.I've been playing FoE for a few years and was a farmer for much of that, getting plundered was a lot more common before INNO started limiting neighborhoods as much as they do now. That was also when I stopped buying diamonds from Innogames!īesides, harming others really is not who I am, in real or virtual worlds. That was when I began to take a very dim view of plundering and those who engage in it. I would inquire of the support team as to why neighborhoods were configured in this way, but was pretty much told that was the way it was, suck it up and stop pestering them. Needless to say retaliating against those players was practically impossible. I frequently found myself in neighborhoods with players two, three and even four ages ahead of me. But then the neighborhood merges started getting really bad. Though I would occasionally retaliate if plundered. Once the ‘Final Version’ was released I settled on the name Alfred Rex and have been playing regularly ever since.įrom the beginning I have never been a first strike plunderer. For those first few months while the game was still in its beta version, I started and stopped playing several times-playing under several different names. I started playing this game shortly after it was released. Just a place for those of us that take a kinder, gentler approach to the game to share their thoughts.Īnd unlike the ‘Plunder progress’ thread, everyone is welcome to contribute here.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |